Gamers Bill of Rights…

September 01st, 2008 | Category: Games

Stardock (the marvelous people that have brought us softwarer such as Windowblinds and the game Sins of a Solar Empire), and games developer Gas Powered Games (Dungeon Siege, Supreme Commander) have come up with a Bill Of Rights for gamers.

  1. Gamers shall have the right to return games that don’t work with their computers for a full refund.
  2. Gamers shall have the right to demand that games be released in a finished state.
  3. Gamers shall have the right to expect meaningful updates after a game’s release.
  4. Gamers shall have the right to demand that download managers and updaters not force themselves to run or be forced to load in order to play a game.
  5. Gamers shall have the right to expect that the minimum requirements for a game will mean that the game will adequately play on that computer.
  6. Gamers shall have the right to expect that games won’t install hidden drivers or other potentially harmful software without their express consent.
  7. Gamers shall have the right to re-download the latest versions of the games they own at any time.
  8. Gamers shall have the right to not be treated as potential criminals by developers or publishers.
  9. Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play.
  10. Gamers shall have the right that games which are installed to the hard drive shall not require a CD/DVD to remain in the drive to play.

Now lets go through these step by step (my own opinions of course, yours might differ)

1. Gamers shall have the right to return games that don’t work with their computers for a full refund.
Cant fault this one. Having worked in computer game retail, i have had to refuse refunds for people who said that it didnt work on their machine, and i didnt know if they were lieing or not. More often than not, these games ALSO had a serial key attatched to it, so that made it harder to work out if it had been installed or not. Retailers should be able to request replacement keys with minimal issues from the publisher to make this easier as well. Of course, then you are hoping that the person hasn’t copied the game and stolen the registration key

2. Gamers shall have the right to demand that games be released in a finished state.
Indeed they should be. Games released shouldnt require patching at release to be in a playable state. This includes MMORPG’s as well. The game should be playable and “complete” at launch. MMO’s are typically more guilty of this than other games, but even so they still crop up (Championship Manager 2004 springs to mind, where you could win a game 3-0 and the computer would still mark that down as a lose in the league tables o.O)

3. Gamers shall have the right to expect meaningful updates after a game’s release.
Harder one to comment here, because if a game is released “complete” then there might not be any extra content available to be released for it. Some genres are naturally harder to “add to” than others. This could be the start of episodic content (maybe for a fee), along similar lines to Sam And Max currently. MMORPG’s are typically excluded from this list, as they do require new content to be created on a (semi) regular basis to keep the subscribers happy (City of Hero’s, Tabula Rasa, World of Warcraft). Guild Wars is strange as Nightfall and Factions are “standalone expansions” ie they work by themselve BUT also add to the original game

4. Gamers shall have the right to demand that download managers and updaters not force themselves to run or be forced to load in order to play a game.
Hmm this is a hard one…. for OFFLINE games, i totally agree with it, but for online gaming though, it is part and parcel of the experience as patches are released that might smooth things out for the general gamer (and correct imbalances). Having the download manager present though (but not compulsary to use) would be better than having to search for your own source of the patch (have hated doing that in the past). The publisher should host their OWN patches, and deliver them (or notifications of updates) themselve or make it known as to WHO is hosting the patches, and make them accesible without having to sign up to 30million different website (fileplanet i look at you due to how easy it is to get lost over there :D)

5. Gamers shall have the right to expect that the minimum requirements for a game will mean that the game will adequately play on that computer.
The minimum specifications of the game should be to run the game at “Average” settings, with Recommended being able to run it at “High” settings. Does this mean that games should currently be aimed at “lower” end PC’s currently? Maybe… but at least make it easier for the consumer to know if the game will run on their PC. They arent all techno wizkids. Now saying that, the Games for Windows specification could be a way forward for this, but even so, I know people who run Vista and DONT know what their PC scores are (it could be printed on the hardware box, or have an easy to find way to compare it. Games for Windows ALSO shouldnt be Vista only, but for XP (and older). Granted saying that, i do know how hard it can be, as sometimes a hardware manufacturer “tweaks” the hardware a little bit, and it breaks on one game and one game only (or so says my Games Programmer friend).

6. Gamers shall have the right to expect that games won’t install hidden drivers or other potentially harmful software without their express consent.
STUPID STUPID Starforce protection (and SecureROM)…. why dont you uninstall when i uninstall the ONLY game that has that copy protection on it? Hell, why on earth is copy protection present in the first place? Are you afraid that I will copy the game and sell it on? And whats worse, depending on the VERSION of copy protection on the game, it might not even run if you have more upto date programs installed (Process Explorer for example from Sysinternals/Microsoft). I can see WHY there are checks in place maybe, but for christs sake… if people are going to pirate the game, then they will also get the crack as well so that they DONT have the [censored] protection in place.

7. Gamers shall have the right to re-download the latest versions of the games they own at any time.
Once you have bought the game, you should be able to play it as and when you want. If there are patches/expansions for the game that i have bought, i would like to be able to download those as well at the same time with minimal issues.

8. Gamers shall have the right to not be treated as potential criminals by developers or publishers.
Please please please let me install the game on multiple PC’s that i have. Dont let me be limited to a stupidly low number of activations. Dont tie it down to the hardware that i have on the computer, for I, as a gamer can and will upgrade my PC (and maybe even have multiple PC’s) and i dont want to waste activations on a reinstall/hardware upgrade. All your copy protections do is harm the NORMAL computer user. Someone who playes the pirated games will more than likely have the protection/limitation removed (and therefore more than likely enjoy the game more)

9. Gamers shall have the right to demand that a single-player game not force them to be connected to the Internet every time they wish to play.
Why do i need the internet if i am playing by myself? Another limitation that affects more people than you think. Especially seeing as gaming laptops are getting more common (or at least powerful enough to run games). Or are the publishers forgetting that not everyone HAS the internet in the 1st place.

10. Gamers shall have the right that games which are installed to the hard drive shall not require a CD/DVD to remain in the drive to play.
I buy a game, i install it, i store the disc safely away. If i have to keep on putting the disc into the drive, it WILL eventually get scratched/damaged (its happened to me). And if you have MULTIPLE drives on the PC (suprisingly common) PLEASE let the game work no matter which drive i put the disc in (and NOT just the one you isntalled from). Also the drives can change letters when you install a new hard drive/card reader… so again, another issue (i seem to sometimes spend more time swapping drive letters around to make sure everything works correctly than i do playing the game).

Bleah long post, adn just a few thoughts…. your opinions please.

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Lepzig - Games Convention Podcast - Day 1

August 21st, 2008 | Category: Uncategorized

Well here it is (and chances are that if you have already subscribed to the NCsoft podcast, you have already listened to it at least once)

Link to podcast

This one answers questions on

1) Where did the NCsoft Europe crew get into the industry

2) Will Aion be released finished

3) How easy is it to get into the games industry if you go and do a “suitable” course for it (ie a Uni course)*

and more

Stay tuned for more wrap ups as the next one comes in.

And dont forget to stay up to date as well with the Vodcast as well.

Gangrel signing out.

(Damn i wish i was there right now)

*answer: Not easy… requires lots of hard work on your part.

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Sad day

August 14th, 2008 | Category: Games, MMO

Well as you may (or may not know), NCsoft released their figures for Q2 of 2008.

Now whilst it looks like NCsoft are in a bit of a downer (looking at their bottom line), you have to also remember that this year, there has been NO Guild Wars expansion this year.

On the plus side though, Tabula Rasa (yes it IS still going, and looking better than it was a few months ago i have to admit) and City of Heroes both had their earnings increase in the past Quarter (ie more subscribers are coming into the game)

Unfortunately on the flip side of the increase in subscribers, the drop in earnings though has meant that some belt strings have had to be tightened.

So whilst Tabula Rasa is (so far) unaffected in terms of development, and City of Heroes has taken on more coders, Dungeon Runners though has suffered a HUGE cut in the number of people working on it (from 18 down to 5).

One of the most well known people for Dungeon Runners (who had also been in the NCsoft family for many a year, going from City of Heroes, to Tabula Rasa and then to Dungeon Runners) was April “CuppaJo” Burba.

But other losses are also Crickette (Dungeon Runners Community person) and Scott “Lum The Mad” Jennings

So for all those that find themselves with a path laying ahead of them, and they dont know where it goes; follow your heart and your dreams will come true. And you will be missed by the community and players of your games greatly.

Gangrel

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